Githzerai
Power CP Cost Description
Standard abilities all Infravision, magic resistance
Aim bonus 10 The PC gains a +1 to the Dexterity/Aim sub-ability
Balance bonus 10 The PC gains a +1 to the Dexterity/Balance sub-ability
ESP 10 The PC can cast ESP once a day. At 9th level, the PC can cast ESP twice a day
Infravision 10 The PC possesses infravision to 60’
Knowledge bonus 10 The PC gains a +1 to the Intelligence/Knowledge sub-ability
Lesser magic resistance 10 The PC possesses magic resistance equal to 2%/level. This option cannot be taken with the magic resistance option
Lower magic resistance 10 Once a day, the PC can attempt to lower his magic resistance by effecting lower resistance on himself only
Limbo powers 5 As a native of Limbo, the PC gains a movement rate of 96 while in Limbo and also suffers no ill effects from the roiling, primal matter of that chaotic plane
Magic resistance 15 PC receives magic resistance equal to 5%/level
Mental assault 10 The PC can cast feeblemind once a week for every five experience levels
Mental shielding 10 Once a week the githzerai PC can cast mind blank
Mind guard 5 The PC gains +1 to all saves vs. mind affecting spells and psionics
Plane shift 10 Once a day, the PC can plane shift (himself alone) to any other plane he has previously visited. This ability takes one full round to activate. If the PC is interrupted during activation of this power, the power fails
Racial enmity 5 The PC’s extreme hatred of githyanki grants him a +2 to hit on all attacks against githyanki
Rrakkma hunter The PC gains +2 to hit against the despised gith slave masters of ages past - the mind flayers
Reason bonus 10 The PC gains +1 to the Intelligence/Reason sub-ability
Renegade 5 The PC has secretly decided to advance in level beyond the artificial limits set by the githzerai wizard-king (i.e., the PC has no level limits in any chosen classes). Once a renegade githzerai’s decision becomes known, he rarely survives for long, as any such blasphemous githzerai are quickly hunted down by the wizard-king’s forces
Silver sword 5 At 5th level, the PC, if in good standing with his people, is rewarded with a special two-handed silver sword +3. If used on the Astral Plane, the silver sword has a 5% chance of cutting an opponent’s silver cord upon scoring a hit. These weapons have a significant religious value to the githzerai, who would never willingly let them fall into the hands of outsiders
Sword bonus 5 The PC gains +1 to hit with any sword of githzerai make
Xenophobe 5 Fearful and hateful of nearly all sentient creatures not of his own race, the PC is always on the alert for outside treachery and attack. The PC receives a +3 to all surprise checks. Note that while xenophobic githzerai may be able to suppress displays of his xenophobic nature most of the time, such strong emotions are ever-present under the surface, just waiting for a chance to be expressed
Zerth bonus 5 The PC is a zerth, part of a religious sect who worship the memory of the legendary githzerai hero, Zerthimmon. PC gains a 5% bonus to all XP when actively worshipping as a zerth and also receives a +4 reaction modifier when dealing with any githzerai (all githzerai value such worship in other githzerai). Dms may decide on the form such hero worship takes such as joining rrakkma bands, spreading the word of Zerthimon or hunting githyanki on a regular basis
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Last updated 11/24/2000
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