| Colmar
|
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| Race | Half-Elf | Class | Specialty Priest | Sex | Male |
| Alignment | Chaotic Good | Deity | Shaundakul | Level | 13 |
| Age | 37 | Height | 71" | Weight | 125 lbs |
| HP | 64 | CP | 13 | ||
| Languages Spoken | Common, Elf, Dwarf, Gnome, Orc | ||||
| Stats
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| Strength | Stamina | 17 | Constitution | Health | 14 | Wisdom | Intuition | 19 |
| Musle | 19 | Fitness | 14 | Willpower | 15 | |||
| Dexterity | Aim | 16 | Intelligence | Reason | 8 | Charisma | Leadership | 6 |
| Balance | 18 | Knowledge | 12 | Appearance | 10 | |||
Abilities
| Racial |
Infravision 60'; Resistance 30%; Sword Bonus; Detect Secret Doors |
| Class abilities: Major Sphere Access Minor Sphere Access |
Hide in Shadows; Move Silently; Helping Hand (1/day); Whispering Wind (1/day);
Unseen Servant (1/day); Gust of Wind (lv.3 1/day); Wind Wall (lv.3 1/day); Shield (lv.5 1/day);
Wraithfrom (lv.5 1/day); Find the Path (lv.7 1/day); 1 1/2 attack per round (lv.7); Can't get
Lost (lv.10); 2 attacks per round (lv.13); Wind Walk (lv.13 1/day) All; Astral; Combat; Elemental Air; Healing; Protection; Travelers; Weather Animal; Creation; Divination; Elemental Earth; Elemental Water; Guardian; Necromantic; Plant; Sun |
| Non-Weapon Proficiencies |
Religion; Blind Fighting; Weather Knowledge; Reading/Writing; Riding Land based; Swimming; Herbalism; Healing; Endurance; Navigation |
| Weapon Proficiencies |
Longsword |